Swords & Wizardry: 400 Pregenerated Characters and 288 Equipment Packs
Here is an index of pregenerated characters and matching equipment packs for all Swords & Wizardry Complete ancestry and class combinations:
Characters
Characters above are suitable as PCs and NPCs (e.g. classed retainers). They can also be used to quickly assemble a low-level NPC adventuring party.
Characters were generated strictly rules-as-written, meanining rolling 3d6 in order to determine attributes, and then building on top of that. Low hp was not re-rolled.
I did my best to present character blocks so you can use them as-is. Hence they include attribute bonuses and maluses (and I removed STR bonuses for all non-fighters; similarly, I did not include % spells known from INT for non-casters; nor bonus experience for multi-classed characters), class abilities (I included only descriptions for level 1), and ancestry abilities
If a player doesn't like their character name, appearance, or trait, they can change them. I've deliberately made apperance and traits terse, to allow for quick and generous interpretation.
Equipment
Selecting equipment is one of the most time consuming element of creating a new character. That's why I made bespoke equipment packs for all ancestry and class combinations. You can use them for any character you generate, not just those above.
Equipment packs contain the following:
- Armour: armour equipped, with both descending and ascending armour class included.
- Weapons: weapons carried, statistics included.
- Gear: all other gear, usually listed from specialised to containers to exploration, and finishing with rations and misc.
- Coins: remaining wealth, expressed in gold, silver, and copper pieces.
- Encumbrance: total encumbrance in pounds, includes everything (yes, total coin weight as well).
Players roll 3d6 to determine their starting gold pieces. Then they can pick matching or lower equipment pack. In the latter case they also take the difference in gp.
For example, Hyrkon the Fighter rolls 16. That means he begins with 160 gold pieces. If he decides to buy equipment pack under 14, he will take everything listed in it and add 20 gold pieces. He should also add 2 lb to his encumbrance! (10 coins = 1 lb.)
But what if Hyrkon's player wants to hand-pick his equipment? Then I'd suggest sending him a categorised list of Swords & Wizardry equipment, and telling him to ensure he has one of each weapon type, appropriate containers, exploration gear, and rations.
Finally, Magic-Users can use this list of pregenerated first-level spellbooks to determine their starting spells. They simply roll d20 and cross-refernce it with their INT score.
Attronarch's Character Codex?
I did my best to collate all the Swords & Wizardry Complete characters and equipment packs in this post.
If there is enough interest, I'd be willing to write a supplement focused on characters and hired help. It'd contain:
- 400 pregenerated characters, covering all ancestry and class combinations!
- Equipment tables, for quick rolling!
- Special ability charts for player characters, with over 100 000 unique combinations!
- Recruiting, loyalty, and morale procedures for hired help!
- 300 porters and torch-bearers, for when you need quick 1gp help!
- 300 men-at-arms, for when you need non-classed muscle!
- 12 mercenary companies, for when you need a gang of rascals!
The supplement would be Swords & Wizardry compatible, available in PDF and print-on-demand, and formatted for ease of use at the table.
Email me if that's something you'd like to see in the future.
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