Attronarch's Athenaeum

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The Book of Lairs Vol. I & Vol. II Urban Encounters:

The_Book_of_Lairs_Vol_I_II

The Book of Lairs: Vale of the Iron God:

The_Book_of_Lairs_Vale_of_the_Iron_God.jpg

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Demon-Bone Sarcophagus (print, PDF, and map pack)

Demon-Bone_Sarcophagus

Demon-Bone_Sarcophagus_Player_Handout

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I've just picked up Woodfall, The Toxic Wood, The Haunted Hamlet & Other Hexes, and Willow from the post. Perfect timing for Halloween.

Woodfall, The Toxic Wood, The Haunted Hamlet & Other Hexes, and Willow

Hanuted Hamlet art prints

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Dr. Daniel Proctor, the creator of Labyrinth Lord, Advanced Edition Companion, Advanced Labyrinth Lord, Mutant Future, and much more, has shared some exciting news:

When I suspended Goblinoid Games' social media presence two months ago, it was because I gave myself an ultimatum.

I would write a substantial, totally new product by the first of the year and be well on my way to editing a new edition of Labyrinth Lord. If I didn't succeed in these challenges, I had decided I would close up shop for good. I am near completion of a new solo adventure, currently sitting at around 24,000 words.

In retrospect, maybe I shouldn't have been so hard on myself. I've suffered from moderate to severe anxiety for about the last seven years, amplified by a series of large life changes. The kind of life changes you check the boxes for on a form to determine how much stress you have in your life. At any given time during those years I would probably have three or four big ones happening at once. As a result, all of my hobbies essentially came to a halt. It was hard enough to get by day-to-day, much less write creative content and keep up with the demands of my publishing business. Some of you know I'm a professor, and just performing those duties was challenging enough. And of course Covid.

But I'm happy to say that at this point I'm in a much better place than I've been in years. I've come to terms with many things in my life, and I'm finally in a position to pick up where I left off. I know the industry has changed, and I know many of my supporters have been disappointed with my lack of support for my game lines, Labyrinth Lord especially. I've also let down my publishing partners. But I'm here to tell you today that all of that is coming to an end. I'm still a one-person, Indy publisher, but in addition to my own efforts I'll be be reaching out to others for partnerships moving forward. I'm very excited for what the future holds, and I hope some of you will join me on this new journey.

To read a little bit more about what I have in mind, please visit my website. It's still under construction but I have some information there about what's next for Labyrinth Lord.

Here's to the future!

Dan

goblinoidgames.com

Be sure to read the link website because it shares more about upcoming changes. Some of the highlights:

  • Labyrinth Lord (LL) was one of the first retroclones (alongside OSRIC). Nobody back then knew what was and wasn't allowed under Open Gaming Licence. For that reason LL changed a number of small things from B/X (e.g. experience tables, treasure tables, and so on). As Old School Essentials (OSE) has shown, it is possible to entirely copy the system without running into trouble.
  • With new insight, LL 2E will come even closer to B/X, the system it emulates, and will include all the known errata (hopefully they are aware of this one) as well as improved layout and presentation. To be honest, I don't find the current one very lacking. It just oozes character.
  • There will be second edition of the Advanced Edition Companion (AEC) as well. There might be a second edition of Advanced Labyrinth Lord (compilation of LL + AEC).
  • Second edition won't be crowdfunded, and will simply arrive into stores (DTRPG and Lulu I presume). I've noticed a lot of resistance to fundraising from the older guard. Not sure why is that, but I get a feeling they think it would somehow sell them out, or something similar. In reality, it would provide them enough funds to improve the production values of their product.
  • Tentative release date is Q1 2023.

I am very much looking forward to the Second Edition!

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Fight On! Foliated Folio +8:

Fight On! Foliated Folio +8

Fight On! Compiled Compilation II + 11:

Fight On! Compiled Compilation II + 11

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Carcosa:

Carcosa

Neverland (PDF and print):

Neverland

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Adventures Dark and Deep: Swords of Cthulhu:

Adventures Dark and Deep: Swords of Cthulhu

Bottomless Pit of Zorth:

Bottomless Pit of Zorth

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Adventures Dark and Deep, a what-if AD&D 1E was updated to 2E using only later articles published by Gygax, is currently available as digital bundle for $0.

Just like the edition it emulates, it consists of Player's Manual, Game Master's Toolkit, and Bestiary. I ordered print version in January and haven't regretted it:

Adventures_Dark_and_Deep_Players_Manual.jpg

Adventures_Dark_and_Deep_Game_Masters_Toolkit.jpg

Adventures_Dark_and_Deep_Bestiary.jpg

There is a lot in there and bestiary is just stunning. Table of contents could be better, but that is nitpicking. You can't go wrong with grabbing it for free.

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The Heroic Legendarium:

The_Heroic_Legendarium.jpg

ACKS Axioms Compendium Volume I–VIII:

ACKS_Axioms_Compendium_Volume_I-VIII.jpg

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