The Northlands Saga Complete is a compilation of ten adventures set in stereotypical cold north. Probably enough for several years of gaming. Tenfootpole has reviewed first four adventures back in the day (NS1, NS2, NS3, NS4). Swords & Wizardry versions were collated in 2015 and published in the big omnibus titled Northlands Saga Complete:
DriveThruRPG is running 40% sale off many titles in celebration of GM's day.
The whole TSR catalogue (OD&D, D&D, AD&D 1e, and AD&D 2e) is discounted as well. Below are several series that are worth getting but are rarely talked about.
AC (ACessory) modules were 11 publications for the basic line. AC1, AC9, and AC10 are great supplements for any basic game or its retroclone:
DMGR (Dungeon Master's Guide Rules supplement) books were published during the heyday of AD&D 2e overproduction. Still, I found something useful in each:
Another great sale I stumbled upon, this time by Frog God Games / Necromancer Games. They are celebrating 25 years so every month few books go on sale. This month The Lost City of Barakus (d20 and Swords & Wizardry) is 75% off and Heart of St. Bathus (OSE) is 60% off. Both are by W.D.B. Kenower who is one of my favourite authors. The Lost City of Barakus is a great module that has everything you need for a campaign. Heart of St. Bathus I haven't had the chance to run yet, but it is a gem that needs polishing since FGG dropped the ball on editing, laying it out, and presenting the information in acessible manner.
Advanced Adventures OSRIC (AD&D 1e retroclone) line by the Expeditious Retreat Press is on sale for 50% off until end of February. At the moment it counts 46 modules. Here are some of my favourites that I am happy to recommend (sorted by level range instead of module code):
Modules have nothing to do with each other (except few exceptions like Shadowvein and White Dragon Run), and they are easy to integrate in any sandbox game. Page counts are small, text is dense, maps are play-oriented. Just how I like it.
I'm selling part of my Necrotic Gnome collection. All books are mint, unused, and some of them are still shrink-wrapped. Shipping from EU; bank transfer preferred within EU, otherwise PayPal is fine.
I'm selling four different lots:
LOT A: Old-School Essentials Box with Classic and Advanced Fantasy (Kickstarter edition), 160 EUR
LOT B: Carcass Crawler zines (Kickstarter editions), 60 EUR
LOT C: Necrotic Gnome adventures (Kickstarter editions), 80 EUR
LOT D: Old-School Essentials Classic Game Set and Advanced Expansion Set (Kickstarter editions), 140 EUR
Lists and photos below.
LOT A: Old-School Essentials Box with Classic and Advanced Fantasy (Kickstarter edition)
LOT C: Necrotic Gnome adventures (Kickstarter editions)
80 EUR
NG-0011 The Hole in the Oak
NG-0001BX Winter's Daughter (uncensored version)
NG-0020 The Incandescent Grottoes
NG-0021 Halls of the Blood King
NG-0022 The Isle of the Plangent Mage
NG-0023 Holy Mountain Shaker
LOT D: Old-School Essentials Classic Game Set and Advanced Expansion Set (Kickstarter editions)
Another year, another chance to buy great OSR publications at discounted prices. Just like last year, I decide to do a single megapost by category (adventures, supplements, and bestiaries). I also limited myself to only ten bullets per category (but I cheated a bit).
Either way, below are books I'm happy to recommend, because I found them useful for my game. Some of them aren't often suggested, so I hope you find some inspiring gems as well!
Adventures
Gatehouse on Cormac’s Crag. A village, seven-level dungeon with good verticality, and player handouts, all in 39 pages. Appropriate for levels 1-3.
The Sanctuary Ruin & Ironwood Gorge by Ludibrium Games. Great mini campaign, good pacing and escalation of threat, interesting dungeon to explore, multiple factions, and easy to plug into existing setting and/or build on. Ruin is levels 1-3, Gorge 3-5.
The Pod-Caverns of the Sinister Shroom. Very fun dungeon with 52 keyed areas over three levels. Includes novel enemies, environmental hazards, and plenty of interactivity.
The Palace of Unquiet Repose. An interesting underground necropolis for exploration. One of those places where you just want to get the treasure and get out ASAP.
The Black Monastery. A mansion full of monsters. Slightly nonsencial at times, criminally lacks treasure, but I still find charming in that “this has seen a lot of play” way.
Griffin Mountain. Amazing old-school sandbox module by Kraft, Jaquays, and Stafford. Although it is for Classic RuneQuest it is easy to adapt to D&D and OSR systems.
The Lost City of Barakus (local and regional maps). Includes a starting city (with seven adventures), a wilderness area (with 26 keyed encounters and mini adventures), and a large five-level dungeon with interesting factions and cool big-bad.
Cyclopean Deeps (volume one and two). Underground hex-crawl for high-level parties. Includes underground settlements as well. Perfect for plugging into lowest levels of large dungeons or under a sprawling city.
Supplements
Tome of Adventure Design. Over 400 random tables for randomly generating adventures, monsters, dungeons, and “non-dungeon” adventures. Includes small essays as well.
Book of Lost Tables. Includes 348 random tables for generating random wilderness terrain, random wilderness encounters, random dungeon terrain, random dungeon encounters, random urban terrain, random urban encounters, character parties, and more. Very much in the styled of AD&D 1e tables.
How to Make a Fantasy Sandbox. Practical step-by step guide on how to create your own sandbox. Written by Robert Conley, a Wilderlands legend. (Watch out for his Majestic Fantasy Realms as well, forthcoming.)
Cities by Midkemia Press, City Encounters by Mythemere Games, and The Nocturnal Table by First Hungarian d20 Society. Everything you need to run an infinite number of urban encounters with zero prep.
The Metamorphica Revised. Wonderful tables for body and mind mutations. I love using them to create unique characters and monsters.
Bestiaries
All the Worlds' Monsters Vol. 1, Vol. 2 and Vol. 3. One of the earliest published bestiaries. Has that true vintage typewriter look and nonsensical monsters.
Fiends & Foes. New monster book by Mythmere Games, updates many monsters previous published in the Monster Compendium: 0e. See Swords & Wizardry bestiary analysis here.
Monstrosities. Nearly 500 monsters. Each monster comes with an example encounter/nano-adventure. Includes tables with monsters by challenge level, guidance on creating new monsters, tables of monsters by terrain, and tables of random encounters (3d6, so normal distribution curve).
Tome of Horrors Complete. More than 700 monsters (no duplicates from Monstrosities). Again, each comes with a small encounter. Includes mundane animals as well.
Malevolent & Benign and Malevolent & Benign II. Collects all monsters published in the Expeditions Retreat Press OSRIC modules. Each book contains 150 monsters, so 300 new monsters in total.
Get fourteen issues for 50% off! Legendary OSR zine jam-packed with essays, adventures, house rules, art, comics, magic items—you name it!
The sale will run for just a week or so after Calithena or Ignatius (Fight On! editors), announce it publicly so don't wait for too long. This is a great deal.
In fact the whole TSR catalogue (OD&D, D&D, AD&D 1e, and AD&D 2e) is discounted as well. Consider taking a look at the DMGR series which are more useful than they seem at first:
I'm selling off the following OSR products I backed on Kickstarter and never opened, and let alone played. Everything is in mint condition. Shipping from EU, bank transfer preferred, otherwise PayPal. Scroll to the end for photos.
Ultraviolet Grasslands and the Black City €60
Kickstarter edition: UVG hardcover, UVG bookmark, pink & black dice, UVG gatefold GM screen, UVG vertical fold out map.