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charactercreationchallenge

31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Anvild Happynose

Class: Dwarf Alignment: Neutral Languages: Dwarvish, Common, Alignment, Gnomish, Kobold, Goblin

Appearance: 3'10” / 1,16 m, 129 lbs. / 59 kg; large, perfectly round nose; light blond hair and handlebar moustache Traits: Encouraging, slightly mad, naive

Hit points: 6 Armor class: 5

Attributes

STR: 12 INT: 11 (reads and writes native languages) WIS: 5 (-2 on magic based saving throws) DEX: 8 (-1 to hit with missiles, +1 AC penalty, -1 initiative) CON: 12 CHA: 13 (+1 adjustment to reactions)

Saving throws

Death Ray or Poison: 10 Magic Wands: 11 Paralysis or Turn to Stone: 12 Dragon Breath: 13 Rods, Staves, or Spells: 14

Equipment

Coins: 3 gp Armor: Chain Mail Armor plus Shield Weapons: Long Sword Gear: Backpack, Torches (6), Rope (50ft)

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31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Marorbriel

Class: Elf Alignment: Neutral Languages: Elvish, Common, Alignment, Orcish, Hobgoblin, Gnoll

Appearance: 6'0” / 1,83 m, 102 lbs. / 46 kg; 7” scar running down his left leg; cat-clawed Traits: Quiet, poised, clever

Hit points: 4 Armor class: 2

Attributes

STR: 12 INT: 12 (reads and writes native languages) WIS: 12 DEX: 10 CON: 9 CHA: 10

Saving throws

Death Ray or Poison: 12 Magic Wands: 13 Paralysis or Turn to Stone: 13 Dragon Breath: 15 Rods, Staves, or Spells: 15

Equipment

Coins: 9 gp Armor: Plate Mail Armor plus Shield Weapons: Mace, Hand Axe Gear: Spell Book (Hold Portal), Backpack, Steel Hand Mirror, Rope (50ft), Torches (6)

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31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Redesca Tabiner

Class: Magic-User Alignment: Chaotic Languages: Common, Alignment, Kobold, Halfling

Appearance: 5'10” / 1,78 m, 150 lbs. / 68 kg; cyan eyes; reptile tongued; athletic, muscular build Traits: Proud, optimistic, grim sense of humour

Hit points: 2 Armor class: 9

Attributes

STR: 17 (+2 to hit, damage, and open doors) INT: 16 (reads and writes native languages) WIS: 11 DEX: 11 CON: 11 CHA: 9

Saving throws

Death Ray or Poison: 13 Magic Wands: 14 Paralysis or Turn to Stone: 13 Dragon Breath: 16 Rods, Staves, or Spells: 15

Equipment

Coins: 124 gp Armor: None Weapons: None Gear: Spell Book (Light/Darkness), Backpack, Iron Spikes (12), Lantern

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31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Bhimrao

Class: Cleric Deity: Chelk, petty god of stains; symbol is a smudged palm print (Petty Gods p. 25) Alignment: Neutral Languages: Common, Alignment

Appearance: 6'6” / 1,98 m, 120 lbs. / 54 kg; scrawny; fang-mouthed Traits: Pessimistic, weird, fussy, tenacious

Hit points: 4 Armor class: 4

Attributes

STR: 10 INT: 6 (can write simple Common words) WIS: 12 DEX: 6 (-1 to hit with missiles, +1 AC penalty, -1 initiative) CON: 10 CHA: 9

Saving throws

Death Ray or Poison: 11 Magic Wands: 12 Paralysis or Turn to Stone: 14 Dragon Breath: 16 Rods, Staves, or Spells: 15

Equipment

Coins: 9 gp Armor: Plate Mail Armor Weapons: Club, Sling (30 stones) Gear: Holy Symbol, Backpack, Iron Spikes (12), Iron Rations (1 week)

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31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Galiana “The Lily” Payne

Class: Cleric Deity: Panathoth, forgotten petty goddess of the Circulating Library; symbol is a tongue of fire (Petty Gods p. 138) Alignment: Lawful Languages: Common, Alignment

Appearance: 4'11” / 1,49 m, 95 lbs. / 43 kg; great body posture; gorgeous face Traits: Suspicious, packrat, held in high regard in her home town, knows how to make a mean cider

Hit points: 7 Armor class: 5

Attributes

STR: 8 (-1 to hit, damage, and open doors) INT: 8 (can write simple Common words) WIS: 10 DEX: 7 (-1 to hit with missiles, +1 AC penalty, -1 initiative) CON: 15 (+1 points per hit die) CHA: 17 (+1 adjustment to reactions)

Saving throws

Death Ray or Poison: 11 Magic Wands: 12 Paralysis or Turn to Stone: 14 Dragon Breath: 16 Rods, Staves, or Spells: 15

Equipment

Coins: 4 gp Armor: Chain Mail Armor plus Shield Weapons: Mace Gear: Holy Symbol, Small Sack (2), Iron Spikes (12), Tinder Box

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31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Cottar Goodman

Class: Halfling Alignment: Chaotic Languages: Halfling, Common, Alignment

Appearance: 3'7” / 1,09 m, 58 lbs. / 26 kg; bushy auburn hair with few slivers of brown; stubbly neckbeard Traits: Tough, remorseful, defiant, beautiful handwriting

Hit points: 6 Armor class: 7

Attributes

STR: 13 (+1 to hit, damage, and open doors) INT: 8 (can write simple Common words) WIS: 11 DEX: 10 CON: 12 CHA: 10

Saving throws

Death Ray or Poison: 10 Magic Wands: 11 Paralysis or Turn to Stone: 12 Dragon Breath: 13 Rods, Staves, or Spells: 14

Equipment

Coins: 67 gp Armor: Leather Armor Weapons: Short Sword Gear: Small Sack (2), Tinder Box, Wooden Pole (10ft)

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31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Proctor Maskill

Class: Magic-User Alignment: Neutral Languages: Common, Alignment, Dwarvish

Appearance: 5'10” / 1,78 m, 193 lbs. / 88 kg; dark blonde hair; amber eyes; sword-shaped birthmark on chest Traits: Dwarf-maniac, scheming, tough, kinky

Hit points: 3 Armor class: 7

Attributes

STR: 11 INT: 15 (reads and writes native languages) WIS: 14 (+1 on magic-based saving throws) DEX: 17 (+2 to hit with missiles, -2 AC bonus, +2 initiative) CON: 7 (-1 points per hit die) CHA: 10

Saving throws

Death Ray or Poison: 13 Magic Wands: 14 Paralysis or Turn to Stone: 13 Dragon Breath: 16 Rods, Staves, or Spells: 15

Equipment

Coins: 59 gp Armor: None Weapons: Dagger Gear: Spell Book (Sleep), Backpack, Silver Dagger, Steel Hand Mirror, Wooden Pole (10ft)

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31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Grover Winmill

Class: Magic-User Alignment: Chaotic Languages: Common, Alignment, Bugbear

Appearance: 5'3” / 1,60 m, 71 lbs. / 32 kg; lived-in face; dry, dark skin with golden hue Traits: Suspicious, poor hygiene, good with horses

Hit points: 4 Armor class: 8

Attributes

STR: 10 INT: 14 (reads and writes native languages) WIS: 7 (-1 on magic-based saving throws) DEX: 13 (+1 to hit with missiles, -1 AC bonus, +1 initiative) CON: 13 (+1 points per hit die) CHA: 5 (-1 adjustment to reactions)

Saving throws

Death Ray or Poison: 13 Magic Wands: 14 Paralysis or Turn to Stone: 13 Dragon Breath: 16 Rods, Staves, or Spells: 15

Equipment

Coins: 80 gp Armor: None Weapons: Dagger Gear: Spell Book (Shield), Backpack, Wine (1 qt), Wooden Pole (10ft)

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31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Iduna

Class: Fighter Alignment: Lawful Languages: Common, Alignment, Orcish

Appearance: 5'5” / 1,65 m, 135 lbs. / 61 kg; beige, light skin; robust; wavy hair dropping just below her ears Traits: Wants to make her father proud, fidgety, covetous, mildly manipulative

Hit points: 5 Armor class: 4

Attributes

STR: 13 (+1 to hit, damage, and open doors) INT: 13 (reads and writes native languages) WIS: 16 (+2 on magic-based saving throws) DEX: 9 CON: 14 (+1 points per hit die) CHA: 13 (+1 adjustment to reactions)

Saving throws

Death Ray or Poison: 12 Magic Wands: 13 Paralysis or Turn to Stone: 14 Dragon Breath: 15 Rods, Staves, or Spells: 16

Equipment

Coins: 1 gp Armor: Chain Mail Armor Weapons: Long Sword Gear: Large Sack, Standard Rations (1 week), Wine (1 qt), Wooden Pole (10ft)

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31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here.

Boastridge Callendar

Class: Magic-User Alignment: Chaotic Languages: Common, Alignment, Hobgoblin

Appearance: 5'7” / 1,70 m, 131 lbs. / 59 kg; luscious, full lips; copper chestnut matted long hair; unkempt neck beard Traits: Greedy, delusional, loves guilt tripping others

Hit points: 5 Armor class: 8

Attributes

STR: 12 INT: 15 (reads and writes native languages) WIS: 3 (-3 on magic-based saving throws) DEX: 13 (+1 to hit with missiles, -1 AC bonus, +1 initiative) CON: 15 (+1 points per hit die) CHA: 5 (-1 adjustment to reactions)

Saving throws

Death Ray or Poison: 13 Magic Wands: 14 Paralysis or Turn to Stone: 13 Dragon Breath: 16 Rods, Staves, or Spells: 15

Equipment

Coins: 33 gp Armor: None Weapons: Dagger Gear: Spell Book (Ventriloquism), Backpack, Wooden Pole (10ft), Holy Water (vial), Torches (6), Rope (50ft), Iron Spikes (12)

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