Attronarch's Athenaeum

Campaign journals, reviews of TTRPG stuff, and musings on D&D.

#RPGaDAY2024

Inspiration Pad Pro (IPP)! It's completely free and absolutely awesome. You put in tables (including nested table and operations) and you get out results!

Absolutely indispensable to me given that I run low prep, high freedom campaign. That means I have to have good random tables at hand that I can roll on quickly.

IPP is super simple to use. Here is an example of d10 table:

Table: RR_Class
Type: Lookup
Roll: 1d10
01:Ruins
02:Relics
03:Remains
04:Vestiges
05:Remnants
06:Refuse
07:Wrecks
08:Skeletons
09:Antiques
10:Artifacts

Now imagine writing ten to twenty tables like above and stringing them together to make an output for you. Such is the power of IPP! And best of all is that you have to do it only once.

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#RPGaDAY2024

To be honest I just use A4 folders and a dice tray. Majority of my gaming is online so I haven't had the need to look into gadgets. Sometimes I think about dice towers and dice rollers, but I can do that faster in command line or via discord bot. Let me know if there is some great gadget I'm missing out on...

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Marc Miller, one of the creators of Traveller, has shared his succession plan for the game:

Some years ago, fellow game designer Greg Stafford died, and I was impressed that his company announced almost immediately that he had a succession plan in place, and that his legacy and his designs would live on.

His example was an inspiration to me, and I resolved to emulate him. It would be a terrible loss if Traveller were encumbered, or somehow restricted in its outreach to present and future fans.

With that in mind, I have worked to make Traveller an asset to science-fiction role-players... with our user-friendly Fair Use policies, with the Travellers’ Aid Society programs, with the Cepheus editions of Traveller, and with Mongoose as a primary publisher of their edition of Traveller.

Over the past several years, I have turned over more and more responsibilities to Mongoose, and I have collaborated actively with them as they work to realize the Traveller dream. Earlier this year I passed full ownership of Traveller to Mongoose in order to secure its future.

With that in mind, I point out that, following the example of Greg Stafford, I have a succession plan in place: day-to-day decisions about the Traveller game system are already being made by Mongoose Publishing (with my co-operation and approval), and if anything should happen to me, they would carry on with my full knowledge and blessing.

That doesn’t stop me from speaking my mind: expressing opinions about Traveller, writing stories and lore, and even revealing secrets about the universe.

But Traveller is in good hands, now, and far into the far future.

And I thank you for your (continuing) support for Traveller.

Marc

I wish more authors and owners of legendary IP would adopt such mature and thoughtful approach to their legacy.

#News #Traveller

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#RPGaDAY2024

Having witnessed what kind of financial ruin miniatures bring to those who get hooked on them I opted not to pay any attention whatsoever to them.

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Adventurers

Character Class Description
Ignaeus Elf level 2 A slightly weathered looking elf with dull blonde hair and chiselled features. Seeks wealth and knowledge.
Thorn the Dwarf Dwarf level 1 Ashen hair, beard, and eyes. Left his own clan due to financial trouble.

Warmshade 3rd, Waterday

“Could we finish our investigation of the lizard caves? I am curious to know what is going on there.”

Ignaeus was the only one to answers Thorn's call to adventure. The dwarf did not rest still, and he employed two retainers, Soalain and Glamina.

Next he hired a rowboat and crew to take them downstream to the cave.

“We will wait until sundown. If pirates or barbarians appear off we go!”

The party entered the caves few hours after sunrise.

They exited just an hour before sundown.

Ten torches burnt through.

They carefully navigated natural tunnels, exploring every nook and cranny. Always tense, always ready for trouble.

Trouble did find them, without surprise, in another lizards' nest. A giant centipede nested there, but it was summarily dispatched by Thorn's might blows. Alas, the eggs were sucked dry and were empty.

A truly valuable cache hid behind a chilly body of water, past wet tunnel. There a skeleton lay, dressed in pristine chainmail. A small, round metal shield was by its side. A curved scimitar to other side. All were in pristine condition, as if unbothered by all the moisture in the small cave.

Satisfied with their thorough exploration, the party recovered these three items and returned to Hara. There they sought identification service from the Wizards' Guild.

Warmshade 8th, Earthday

Whilst waiting for the identification to be complete, Thorn and Ignaeus spent time going through all the notes and intelligence collected by other adventurers whose Company they had joined.

There was much going on in the region; and the Company had its fingers in many pies. But where to focus? Where to strike next? Who to ally with? What is true and what is not? Much was discussed, and much more has to be discussed.

Invitation came on the noon of Warmshade 8th.

“This is the Bender. It is a magical shield that allows you to deflect two mundane arrows shot at you, once a day.” Tangay of Seven Stars presented the shield.

“And this chainshirt I decided to name Zealot's Mail. Besides additional protection it also nullifies any Druidic Magic cast on the person wearing the armour.” he continued.

“Finally, the Volmorin's Blade! If the wielder points the blade at someone and yells “Freeze” the blade unleashes Hold Person upon them. Volmorin has been etched in the pommel, hence the name.”

The duo was most satisfied with their haul.

But the question remains: what now?

Discuss at Dragonsfoot forum.

#Wilderlands #SessionReport

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#RPGaDAY2024

I've been using the GM1a Game Master's Screen by New Big Dragon Games Unlimited for several years now and I'm extremely satisfied with it. The product also includes spells record sheet, character record log, cleric spells handout, and magic-user spells handout.

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#RPGaDAY2024

I don't care about dice as long as they are plentiful and roll well.

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Steve Jackson Games is running a GURPS anniversary sale.

All the titles are 20% off until August 29th.

I don't often see them running a catalogue wide sale, so I used this opportunity to finally buy a few items from my GURPS wish-list:

Managed to add few more GURPS items to my wish-list... the thing is endless.

Endless.

#Sale #GURPS

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#RPGaDAY2024

For Judges: Dungeon Masters' Guide.

For Players: Be aware and take care: Basic principles of successful adventuring.

Enjoy!

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#RPGaDAY2024

Over the years I've played with many people, partially because I run our Conquering the Barbarian Altanis campaign as an open table welcome to all who resonate with our play style.

Each and every player left their mark. And for each of the regulars I only have words of praise:

  • dreadlord for dreaming big and incredible flexibility to roll with the flow and improvise on the spot;
  • hellosnoop for limitless willingness to poke things that probably should not be poked;
  • idledoodler for asking important safety questions and for sharing his idle doodles;
  • kickmaniac for naming characters destined to die with R and applying logic during the game;
  • kublaibenzine for leading the way when others falter and for following when others show initiative;
  • mossknight for colourful characters that accidentally cause trouble and for inquisitive nature that draws out the unknown;
  • never_plays_elves for his wisdom, experience, and ability to lead others to safety as well as into death;
  • ryu-ran for being chill while his characters suffer horrible fates and for pragmatic approach to adventuring;
  • samon for taking hard losses on the chin and playing the longest living character of our game so far;
  • sleazy_b for sunny character and getting others out of the trouble he might or might not have brought them;
  • writersean for no-nonsense and courageous dungeon delving methods.

Whatever comes next, we know we had fun.

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