Lamentations of the Flame Princess books are on sale until Tuesday May 16th. Some of my recommendations are:
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This was a good week for open gaming and TTRPGs.
First Matt Finch released the MGL, then Azora Law finally made ORC public as well.
Notice: comments in this post do not construe legal advice.
Mythmere Games has released Mythmere Games Open License.
Quick commentary:
Matt did a point-by-point livestream. Watch the recording here. You can provide feedback to Mythmere via their contact page or email.
Azora Law, the entity created to steward the Open RPG Creative (ORC) license, released the first public license draft and FAQ:
Quick commentary:
You can provide feedback on ORC License at their Discord.
Both are better than OGL.
Both seem promising.
At the moment I like MGL slightly more than ORCL.
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Soon coming to Kickstarter:
From the Mythmere Games newsletter:
Swords & Wizardry was originally written in 2008 by Matt Finch, author of the Tome of Adventure Design. It’s an ENNIE award-winning retro-clone of the original 1974-1978 rules for Dungeons & Dragons*, an edition usually called Original D&D or OD&D. As with most early role-playing games, it is very rules-light by today’s standards, which makes it easy to learn and fast-moving to play.
All the rules for the game are contained in one book, 144 pages long, which includes everything needed to play. This new version is backward compatible with the earlier versions, containing several small changes, but nothing that changes fundamental rules.
For those who are familiar with the recent developments with the Open Game License, this new version of the rules is non-OGL. It uses the Creative Commons License, and will have an independent license allowing third-party publishers to use the Swords & Wizardry rules for creating adventures and even new games.
There will be both an offset-print version (the blue cover shown, which will have a high-quality sewn binding) and a print-on-demand version (the Erol Otus cover shown). These will have roughly the same final price to the backer before shipping – neither one is a “premium” or “deluxe” cover, although the blue offset print books will be of a higher quality than a print-on-demand press generates.
In addition to having a print-on-demand option, we will again use our fulfillment partners in the UK to lower shipping costs for UK, EU, Norway, and Switzerland customers. We will be using a new warehouse in the USA, because we have found a fulfillment company that’s very close to our house.
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Hârn kingdoms of Kaldor, Melderyn, Rethem, and Orbaal:
HârnWorld 40th anniversary hardback is being crowdfunded at the moment.
Riddle Register: The Ultimate Book of Riddles:
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The first publisher of OSRIC adventures and supplements is having a 60% sale to celebrate their 20th anniversary. Plenty of good stuff to wade through. Here are some of my favourites.
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Wizards of the Coast has announced they'll update the Open Gaming Licence. By update, they of course mean they'll reduce what one is able to do, introduce new ridiculous restrictions, and sabotage their existing fan base who are promoting them for free.
Ever since 4E there's been a lot of discussions regarding how irrevocable OGL really is. In the wake of recent developments, Alexander Macris (creator of the excellent Adventurer Conqueror King System) offers an interesting take:
Wizards has released its statement on the future of the Open Game License for D&D and it's a doozy. #OpenDnD? No, not at all.https://t.co/hFo1lbw8wX
— Alexander Macris (@archon) December 21, 2022
In short: it is unlikely that the current version of OGL can be revoked. It is very likely Wizards of the Coast will try to do whatever they can to get everyone on their new OGL.
But really, OSR creators don't need anything beyond OGL 1.0 and 1.0a. I seriously doubt new WotC edition will bring any significant innovations worth backporting.
All of this might be a good spark for creating a rock-solid D&D retro-clone released under the Creative Commons licence.
In fact, if you have:
then send me an email. Perhaps there is enough of us to make a difference.
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The creators of Castles & Crusaders are discounting their whole catalogue until end of the year. Although I don't run their system, I use some of the adventures as well as system neutral aids.
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I've just seen that Frog God Games is running another sale with discounts up to 70%. As before, most of my suggestion below are for the Swords & Wizardry system, a retroclone of Original D&D.
In no specific order, I can recommend the following:
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