2025 Character Creation Challenge Day 9

31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here and here.

Rolling Theurgists has been... an experience.

Magic-Users don't have much to spending money on, so I am happy that I've included hirelings and magic items and the shopping lists. As expected, all of them are loaded on scrolls. Some also have hirelings. Biggest differentiators are rolled magical items.

And wow, are wands and staves powerful in the original Dungeons & Dragons!

But enough of that.

Without further ado, meet five human Theurgists.

1. Egil Goldenrod

Class: Magic-User Race: Human Level: Theurgist Alignment: Lawful Languages: Common, Lawful

Appearance: 6'2'' / 1.88 m, 155 lbs / 70 kg; golden hair; light brown eyes; light brown skin tone; 7'' scar; eye-shaped birthmark Traits: ignorant, optimistic, noble

Experience points: 10 000 Hit points: 6 Armor class: 9 Movement: 12”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 12 (average score) INT: 10 (average score; speak no additional languages) WIS: 12 (average score) CON: 14 (high score; will withstand adversity) DEX: 8 (low score; fire any missile at -1) CHA: 8 (low score; up to 3 unusual hirelings with loyalty base of 0)

Equipment

Armour: None Weapons: 1 × Dagger (1H) Gear: 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 1 × Lantern; 2 × Water/Wine Skin (30 coin capacity); 1 × Lantern; 3 × Flask of Oil; 1 × Silver Mirror, Small; 3 × Belladonna, bunch; 2 × Wine, quart; 2 × Iron Rations (1 week); 2 × Scroll (Protection from Evil); 1 × Scroll (Read Magic); 1 × Scroll (Sleep); 1 × Scroll (ESP); 1 × Scroll (Locate Object); 2 × Potion of Healing; 1 × Ring of Mammal Control (control 3d6 small, or 1d8 large mammals, excluding those in the monster reference table; 6'' range) Coins: 166 gp Encumbrance: 486 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags.

Krelos: HD Veteran; HP 5; AC 4 (chain-type mail armor and shield); Atk spear, sword; MV 12''; AL Neutral; Morale 4; STR 11 INT 11 WIS 15 CON 12 DEX 14 CHA 17 LOY 11.

2. Culann the Pale

Class: Magic-User Race: Human Level: Theurgist Alignment: Lawful Languages: Common, Lawful

Appearance: 5'1'' / 1.55 m, 155 lbs / 70 kg; white hair; brown eyes; milky white skin tone; 5'' scar Traits: cautious, disturbed, fussy

Experience points: 10 000 Hit points: 9 Armor class: 9 Movement: 12”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 7 (low score) INT: 13 (high score; add 5% to earned experience; speak up to 3 additional languages) WIS: 9 (average score) CON: 9 (average score; 60% chance of survival) DEX: 8 (low score; fire any missile at -1) CHA: 11 (average score; up to 4 unusual hirelings with loyalty base of 0)

Equipment

Armour: Weapons: 1 × Dagger (1H) Gear: 1 × Leather Back Pack (300 coin capacity); 4 × Large Sack (300 coin capacity); 4 × Small Sack (50 coin capacity); 1 × Water/Wine Skin (30 coin capacity); 1 × Lantern; 6 × Flask of Oil; 1 × Wine, quart; 2 × Iron Rations (1 week); 1 × Scroll (Protection from Evil); 1 × Scroll (Hold Portal); 1 × Scroll (Wizard Lock); 1 × Scroll (Levitate); 2 × Scroll (Phantasmal Forces); 2 × Potion of Healing; 1 × Wand of Fear (save versus magic or panic and flee; cone 6'' long and 3'' wide; 66 charges) Coins: 51 gp Encumbrance: 431 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags.

3. Fork-Tongued Dragolen

Class: Magic-User Race: Human Level: Theurgist Alignment: Lawful Languages: Common, Alignment

Appearance: 5'11'' / 1.8 m, 210 lbs / 95 kg; blonde hair; bronze eyes; medium tan skin tone; sword-shaped birthmark Traits: imprudent, adaptable, sarcastic

Experience points: 10 000 Hit points: 11 Armor class: 9 Movement: 12”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 13 (high score) INT: 12 (average score; speak up to 2 additional languages) WIS: 8 (low score) CON: 14 (high score; will withstand adversity) DEX: 12 (average score) CHA: 7 (low score; up to 3 unusual hirelings with loyalty base of 0)

Equipment

Armour: None Weapons: 1 × Dagger (1H) Gear: 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 2 × Water/Wine Skin (30 coin capacity); 3 × 50’ of Rope; 1 × 10’ Pole; 2 × 6 Torches; 1 × Steel Mirror; 1 × Holy Water/Vial; 2 × Wine, quart; 2 × Iron Rations (1 week); 3 × Scroll (level 1); 3 × Scroll (level 2); 1 × Potion of Healing; 1 × Wand of Metal Detection (points towards any large body of metal; 2'' radius); 1 × Ring of Human Control (like Charm Person but it can affect from 1d12 persons up to 3 HD, 2d4 with 4–6 HD, 1d4 with 7–9 HD, and 1 with 10 or more HD; saving throw permitted) Coins: 241 gp Encumbrance: 491 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags.

Tibarras: HD Veteran; HP 1; AC 5 (chain-type mail armor and helmet); Atk halberd, mace; MV 12''; AL Lawful; Morale 4; STR 15 INT 9 WIS 12 CON 10 DEX 12 CHA 15 LOY 6. Charmed.

4. Bresal The Seer

Class: Magic-User Race: Human Level: Theurgist Alignment: Lawful Languages: Common, Alignment

Appearance: 6'4'' / 1.93 m, 155 lbs / 70 kg; red hair; yellow eyes; milky white skin tone; ¼'' scar Traits: observant, tardy, amiable

Experience points: 10 000 Hit points: 5 Armor class: 9 Movement: 12”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 12 (average score) INT: 10 (average score; speak no additional languages) WIS: 12 (average score) CON: 8 (low score; 50% chance of survival) DEX: 15 (high score; fire any missile at +1) CHA: 13 (high score; up to 5 unusual hirelings with loyalty base of +1)

Equipment

Armour: None Weapons: 1 × Dagger (1H) Gear: 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 2 × Small Sack (50 coin capacity); 1 × 50’ of Rope; 1 × 12 Iron Spikes; 1 × Lantern; 6 × Flask of Oil; 1 × 3 Stakes & Mallet; 1 × Silver Mirror, Small; 1 × Silver Cross; 3 × Belladonna, bunch; 2 × Iron Rations (1 week); 2 × Scroll (Read Magic); 1 × Scroll (Hold Portal); 1 × Scroll (Protection from Evil); 1 × Scroll (Continual Light); 1 × Scroll (Detect Invisible); 1 × Scroll (Levitate); 1 × Scroll (Phantasmal Forces); 2 × Potion of Healing; 1 × Wand of Fear (save versus magic or panic and flee; cone 6'' long and 3'' wide; 53 charges) Coins: 84 gp Encumbrance: 504 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags.

5. Justin

Class: Magic-User Race: Human Level: Theurgist Alignment: Lawful Languages: Common, Alignment

Appearance: 5'9'' / 1.75 m, 160 lbs / 83 kg; roan hair; brown eyes; caucasian skin tone; 2'' scar Traits: sacrificing, gullible, competent

Experience points: 10 000 Hit points: 8 Armor class: 9 Movement: 12”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 7 (low score) INT: 11 (average score; speak up to 1 additional languages) WIS: 14 (high score) CON: 13 (high score; will withstand adversity) DEX: 5 (low score; fire any missile at -1) CHA: 8 (low score; up to 3 unusual hirelings with loyalty base of 0)

Equipment

Armour: None Weapons: 1 × Dagger (1H) Gear: 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 6 × Small Sack (50 coin capacity); 1 × Water/Wine Skin (30 coin capacity); 1 × Lantern; 6 × Flask of Oil; 1 × Steel Mirror; 3 × Wolvesbane, bunch; 3 × Belladonna, bunch; 3 × Garlic, bud; 1 × Wine, quart; 2 × Iron Rations (1 week); 2 × Iron Rations (1 week); 1 × Scroll (Read Magic); 1 × Scroll (Phantasmal Forces); 1 × Potion of Giant Strength; 1 × Ring of Protection (-1 to hit rolls against you; +1 to saving throws) Coins: 91 gp Encumbrance: 281 cn

Hirelings & Mounts

1 × Mule (HD 2+1, AC 7, MV 12’’, max load 3500 cn); 1 × Saddle; 1 × Saddle Bags; 1 × Cart.

Ten Vicars coming tomorrow!

#charactercreationchallenge

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