2025 Character Creation Challenge Day 6

31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here and here.

Hero level characters ought to have magical equipment. The question is, how to determine what items do they possess? AD&D DMG has a nice table for that, but I am limiting myself to the original Dungeons & Dragons little brown booklets.

Last Thrusday, I wrote that I plan to roll on the table from Vol III The Underworld & Wilderness Adventures, p.19, once per character level:

Class Item Chance
Fighting-Man Sword 50%
Fighting-Man Shield 25%
Fighting-Man Armor 25%
Magic-User Wand 60%
Magic-User Ring 30%
Magic-User Miscellaneous Magic 20%
Cleric Weapon 40%
Cleric Staff 30%
Cleric Shield 20%
Cleric Armor 10%

Dwarves will roll with different scores, but only once, per their description in Vol II Monsters & Treasure, p. 16:

DWARVES: ... For every level of fighting ability there will be a 10% chance that the dwarf will have a magic shield, magic armor, or a magic sword (die 1–4) or hammer (die 5, 6).

Translating that into a table, the odds for Hero dwarf would be:

Class Item Chance
Fighting-Man Shield 40%
Fighting-Man Armor 40%
Fighting-Man Weapon (sword 1–4, hammer 5–6) 40%

Well, coding above tables and checking actual results revealed that might not be the best idea. So what I will do instead is roll once on the table, and then re-roll only if there were no magical items rolled whatsoever. Maximum number of re-rolls will not exceed four, i.e. the character's level.

That is a compromise I am happy with.

One last thing before I finally get back to rolling characters—unusual hirelings.

#charactercreationchallenge

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