Labyrinth Lord: Thirty Unique Magical Weapons

This post is part of the RPG Blog Carnival: Wondrous Weapons and Damning Dweomers.

This week I decided to use Magical Weapons for Labyrinth Lord by Djeryv / Wizardawn as the starting point.

Spell effects are from Labyrinth Lord and Advanced Edition Companion (no-art versions of Labyrinth Lord and Advanced Edition Companion are free).

(For those new to OSR, Labyrinth Lord is a B/X retroclone, meaning its supplements are easy to use with Old-School Essentials and Swords & Wizardry.)

Without further ado, here are thirty unique magical weapons, sorted alphabetically:

  1. Abysmal Battle Axe +1 of Invisibility (as magic-user spell Invisibility, twice a week). Hooked axe with obsidian blade and lacquered shaft that causes bleeding blisters. Has two eyes, one on each side of the blade. Poking an eye causes the axe and wielder to turn invisible.
  2. Bastard Sword +1, +2 of Exorcism (versus demons and devils). Blade of pure white light with handle and pommel of unknown alien material similar to polished steel.
  3. Bastard Sword +1, +2 of Lycanthrope Hunting (versus lycanthropes). The blade has silver sheen to it, although it is made of steel.
  4. Bastard Sword of the Cursed (-2, cursed). Bat-shaped iron sword-guard. The fuller (groove along the blade) is polished steel.
  5. Divine Heavy Flail +1, +3 of Death Dealing (versus undead). Favourite weapon of Prophet Gardgal Verdier.
  6. Dreadful Morningstar +1, +2 of Exorcism (versus demons and devils). Gnarly looking monringstar with bent spikes. Made entirely of pure holy iron.
  7. Earthly Light Pick +1, +2 of Magical Vanquishing (versus magical monsters). Forged by long forgotten dwarf blacksmith during the Great Construct Uprising.
  8. Fabulous Quarterstaff of the Cursed (-2, cursed). Wearer believes they are the most fabulous person on the planet and will make sure everybody else knows it as well.
  9. Fallen Mace +1 of the Necromancer (as cleric spell Animate Dead, once a week). Made entirely of stainless steel. Cannot blemish, not matter how hard it hits. Wielded by infamous chaotic cleric Mavorla the Despoiler.
  10. Fiendish Battle Axe +1. Danish battle axe with perennially bloodstained iron blade. Blood can't be washed off.
  11. Fiendish Light Crossbow +1 of the Skunk (as magic-user spell Stinking Cloud, once a week). A slim transparent cylinder is attached to the underside of the crossbow. Cylinder slowly sucks in smells from the environment, which are then magically enriched with vile vapours. Once the chamber is full, as indicated by it being filled with sickly yellow gas, it can be discharged with a click (no arrow needed).
  12. Foul Short Sword +3. The sword smells worse than a rotting troglodyte. Releases sticky ichor when gripped. Forged by Jaa'kewalimnit, a sludge demon.
  13. Glorious Morningstar +2, +3 of Spellcaster Doom (versus spell casters). Magnificent morningstar with obsidian head, ironwood shaft, and steel grip. It is the morningstar that crushed the head of notorious wizard Amenotari Thutmok.
  14. Hand Axe +1, +2 of Lizard Extinction (versus reptiles, excluding dragons & wyverns). A simple handaxe with wooden shaft and steel blade, easily mistaken for a mundane hand axe.
  15. Heavenly Long Sword +3 of the Sage (as magic-user spell Read Magic, twice a week). Gold blade and grip, while sword-guard is a golden winged sun. It looks absolutely splendid, and is desired by rulers throughout the land. Last to wield it was legendary King Numedas “The Fair” Septigius.
  16. Heavy Flail +1, +2 of Giant Conquering (versus giants). Although it looks like a mundane flail, it is so heavy it can be only lifted by characters that have at least 15 strength.
  17. Incredible Dagger +2, +3 of Magical Vanquishing (versus magical monsters). Nicknamed after legendary assassin Levacia whom allegedly yelled “incredible, is it not?!” whenever she'd stab someone to death with it.
  18. Light Crossbow +3 of the Eagle (as magic-user spell Fly, three times a week). Lightweight crossbow made of enchanted wood from elven forest. Three eagles are on the body; touching any of them grants the user ability to fly.
  19. Lost Quarterstaff +3 of the Skunk (as magic-user spell Stinking Cloud, twice a day). Striking either side of the staff into the ground makes the other side release noxious gas.
  20. Magical Light Crossbow +1 of Snake Charming (as cleric spell Snake Charm, twice a week). Gifted to prince Onurekri who liked to play with snakes. He died to suicide.
  21. Sacred Hand Axe of Wounding (+1, wounding). Gilded blade with ironwood shaft and bronze pommel.
  22. Sling +2, +3 of Deterioration (versus regenerating monsters). Y-shaped sling made from troll bones and thoul sinews.
  23. Treasured Battle Axe +1 of Magic Missiles (as magic-user spell Magic Missile, twice a week). Double-bladed steel battle axe with ironwood shaft. Blades and shaft are studded with red and green jewels. Jewels pulsate gentle light, unless both Magic Missile charges have been used.
  24. Trident +1 of Mind Reading (as magic-user spell ESP, once a day). Made of pure jade. Stolen from Sahuagin prince by a band of daring adventurers.
  25. Trident +1, +3 of Exorcism (versus demons and devils). Gold trident of a long forgotten merfolk hero. Sparkles with electricity when within 30 feet of a devil.
  26. Two-Handed Sword +2, +3 of Golem Banishment (versus golems and statues). Ten feet long slab of iron used to discipline golems. Forged by mad wizard Hjorth “The Ghastly” Pans.
  27. Unholy Light Pick of Wounding (+1, wounding). Borderline erotic moans can be heard whenever it draws blood.
  28. Villainous Dagger +3 of Seeing (as magic-user spell Detect Invisible, three times a week). Tri-edge dagger of polished steel. Belonged to notorious hunter Amargacht the Cruel.
  29. War Hammer +2, +3 of Lizard Extinction (versus reptiles, excluding dragons & wyverns). Double-headed mithril war hammer with wrought iron shaft and diamond-shaped mithril pommel. Weapon of legendary dwarven hero Fimbur Gorazinsson whom used it during Woelands Saurian Crusades.
  30. Wondrous Shortbow +1, +2 of Lizard Extinction (versus reptiles, excluding dragons & wyverns). Forged by Virthin Halrond, an elf who fancied lizardmens' flesh.

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