2025 Character Creation Challenge Day 26

31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here and here.

These are the same elves from yesterday, but outfitted as Theurgists. Their martial equipment is packed away and they carry only what they are allowed to use.

1. Linfar Gilhali Sirendil / Clawnut

Class: Magic-User Race: Elf Level: Theurgist Alignment: Law Languages: Elvish, Divisional, Common, Orc, Hobgoblin, Gnoll

Appearance: 5'1'' / 1.55 m, 110 lbs / 50 kg; brown hair; copper eyes; pale grey skin tone Traits: noble, active, forgetful

Experience points: 10 000 Hit points: 10 Armor class: 9 Movement: 12''

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 15 (high score) INT: 11 (average score; speak up to 1 additional languages) WIS: 11 (average score) CON: 13 (high score; will withstand adversity) DEX: 5 (low score; fire any missile at -1) CHA: 12 (average score; up to 4 unusual hirelings with loyalty base of 0)

Equipment

Armour: None Weapons: 1 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 1 × Water/Wine Skin (30 coin capacity); 2 × 50’ of Rope; 2 × Flask of Oil; 1 × Steel Mirror; 2 × Holy Water/Vial; 1 × Wine, quart; 2 × Iron Rations (1 week); 2 × Potion of Healing; 1 × Ring of Delusion; 1 × Scroll (Light); 1 × Scroll (Read Languages); 1 × Scroll (Locate Object); 1 × Scroll (Phantasmal Forces); 1 × Wand of Enemy Detection (reveals hidden or invisible enemies if they are aware of your presence; 6'' radius) Coins: 54 gp Encumbrance: 414 cn

Hirelings & Mounts

1 × Warhorse, Medium (HD 2+1, AC 7, MV 18’’, max load 3750 cn); 1 × Saddle; 1 × Saddle Bags; 1 × Barding (Horse Armor). In saddle bags: 1 × Plate Mail; 1 × Helmet; 1 × Shield; 1 × Sword (1H); 1 × Dagger (1H); 1 × Spear (1H, 2H, thrown range 3”); 1 × Composite Bow (2H, ranges: 1–8’’ +2 AC, 9–16’’ +1 AC, 17–24’’ 0 AC); 1 × 20 Arrows; 20 × Silver Tipped Arrow; 2 × Quiver of 20 Arrows.

2. Imgrana Yavaendil Sircore / Winddelta

Class: Magic-User Race: Elf Level: Theurgist Alignment: Law Languages: Elvish, Divisional, Orc, Hobgoblin, Gnoll

Appearance: 5'2'' / 1.57 m, 105 lbs / 48 kg; black hair; black eyes; amber skin tone; 8'' scar Traits: jovial, grim

Experience points: 10 000 Hit points: 12 Armor class: 9 Movement: 12''

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 13 (high score) INT: 12 (average score; speak up to 2 additional languages) WIS: 14 (high score) CON: 9 (average score; 60% chance of survival) DEX: 13 (high score; fire any missile at +1) CHA: 5 (low score; up to 2 unusual hirelings with loyalty base of -1)

Equipment

Armour: 1 × Helm of Reading Magic and Languages (10% chance to get smashed when worn in combat) Weapons: 1 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 2 × Small Sack (50 coin capacity); 2 × 50’ of Rope; 1 × Lantern; 2 × Flask of Oil; 2 × Garlic, bud; 2 × Iron Rations (1 week); 1 × Potion of Healing; 1 × Scroll (Light); 1 × Scroll (Protection from Evil); 1 × Wand of Illusion (like Phantasmal Force but wielder can move; 56 charges) Coins: 10 gp Encumbrance: 330 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags. In saddle bags: 1 × Chain-type Mail; 1 × Sword +1 (AL Law; INT 12; EGO 4; COM telepathy, speaks common; POW detect gems, detect magic, detect sloping passages, levitation, read magic); 1 × Long Bow (2H, ranges: 1–7’’ +2 AC, 8–14’’ +1 AC, 15–21’’ 0 AC); 1 × 20 Arrows; 1 × 20 Arrows, Enchanted; 2 × Quiver of 20 Arrows.

3. Loraerr Ellronddil / Goldfortune

Class: Magic-User Race: Elf Level: Theurgist Alignment: Law Languages: Elvish, Divisional, Orc, Hobgoblin, Gnoll

Appearance: 4'11'' / 1.5 m, 80 lbs / 36 kg; light blonde hair; silver eyes; pale green skin tone; 4'' scar Traits: honorable, cautious, quaint

Experience points: 10 000 Hit points: 8 Armor class: 4 Movement: 9''

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 5 (low score) INT: 10 (average score; speak up to none additional languages) WIS: 9 (average score) CON: 12 (average score; 90% chance of survival) DEX: 12 (average score) CHA: 9 (average score; up to 3 unusual hirelings with loyalty base of 0)

Equipment

Armour: 1 × Chain-type Mail +1; 1 × Shield +1 Weapons: 1 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 1 × 50’ of Rope; 1 × 12 Iron Spikes; 2 × Iron Rations (1 week); 1 × Wand of Paralyzation (save or paralyzed; cone 6'' long and 3'' wide; 25 charges); 1 × Medallion of ESP 9'' Range Coins: 11 gp Encumbrance: 931 cn

Hirelings & Mounts

Packed in a bundle and tied with rope: 1 × Helmet; 1 × Hand Axe (1H, thrown range 3”); 1 × Spear (1H, 2H, thrown range 3”); 1 × Short Bow (2H, ranges: 1–5’’ +2 AC, 6–10’’ +1 AC, 11–15’’ 0 AC); 1 × 20 Arrows; 1 × Quiver of 20 Arrows.

4. Maranel Shasfana / Touchinglight

Class: Magic-User Race: Elf Level: Theurgist Alignment: Law Languages: Elvish, Divisional, Orc, Hobgoblin, Gnoll

Appearance: 5'1'' / 1.55 m, 105 lbs / 48 kg; white hair; blue eyes; milky white skin tone; 1'' scar Traits: interested, forceful

Experience points: 10 000 Hit points: 5 Armor class: 9 Movement: 12''

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 15 (high score) INT: 10 (average score; speak no additional languages) WIS: 11 (average score) CON: 9 (average score; 60% chance of survival) DEX: 8 (low score; fire any missile at -1) CHA: 9 (average score; up to 3 unusual hirelings with loyalty base of 0)

Equipment

Armour: None Weapons: 1 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 4 × Large Sack (300 coin capacity); 4 × Small Sack (50 coin capacity); 2 × Water/Wine Skin (30 coin capacity); 2 × 50’ of Rope; 1 × 12 Iron Spikes; 1 × 3 Stakes & Mallet; 4 × Wolvesbane, bunch; 4 × Belladonna, bunch; 2 × Wine, quart; 2 × Iron Rations (1 week); 1 × Scroll (Hold Portal); 1 × Scroll (Levitate); 2 × Potion of Healing Coins: 34 gp Encumbrance: 334 cn

Hirelings & Mounts

1 × Warhorse, Heavy (HD 3, AC 7, MV 12’’, max load 4500 cn); 1 × Saddle; 1 × Saddle Bags; 1 × Barding (Horse Armor). In saddle bags: 1 × Plate Mail; 1 × Helmet; 1 × Shield; 1 × Sword, One Life Energy Draining Ability (AL Chaotic; INT 5; EGO none; COM none; POW none); 1 × Morning Star (1H, 2H); 1 × Long Bow (2H, ranges: 1–7’’ +2 AC, 8–14’’ +1 AC, 15–21’’ 0 AC); 1 × 20 Arrows; 20 × Silver Tipped Arrow; 2 × Quiver of 20 Arrows.

5. Ellnor Alcore Gildriga / Freshsheen

Class: Magic-User Race: Elf Level: Theurgist Alignment: Law Languages: Elvish, Divisional, Orc, Hobgoblin, Gnoll

Appearance: 5'0'' / 1.52 m, 105 lbs / 48 kg; silver hair; violet eyes; pale green skin tone; triangle-shaped birthmark Traits: quiet, brilliant, foolish

Experience points: 10 000 Hit points: 11 Armor class: 3 Movement: 6''

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 10 (average score) INT: 12 (average score; speak up to 2 additional languages) WIS: 14 (high score) CON: 9 (average score; 60% chance of survival) DEX: 9 (average score) CHA: 11 (average score; up to 4 unusual hirelings with loyalty base of 0)

Equipment

Armour: 1 × Plate Mail +1 Weapons: 1 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 3 × Large Sack (300 coin capacity); 3 × Water/Wine Skin (30 coin capacity); 3 × 50’ of Rope; 1 × 12 Iron Spikes; 1 × Steel Mirror; 3 × Wolvesbane, bunch; 3 × Belladonna, bunch; 3 × Garlic, bud; 3 × Wine, quart; 2 × Iron Rations (1 week); 2 × Scroll (Charm Person); 1 × Scroll (Light); 1 × Scroll (Locate Object); 4 × Potion of Healing; 1 × Wand of Fire Balls (60 charges); 1 × Ring of Water Walking Coins: 72 gp Encumbrance: 1242 cn

Hirelings & Mounts

1 × Warhorse, Medium (HD 2+1, AC 7, MV 18’’, max load 3750 cn); 1 × Saddle; 1 × Saddle Bags; 1 × Barding (Horse Armor). In saddle bags: 1 × Sword, Flaming +1 (AL Law; INT 4; EGO none; COM none; POW none); 3 × Hand Axe (1H, thrown range 3”).

Tomorrow: hobbit Heroines.

#charactercreationchallenge

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