2025 Character Creation Challenge Day 8
You can read more about the challenge here and here.
Finally, time to roll five Human heroes! Unbelievably, two of them have cursed weapons... Will be interesting if someone draws them for a con game!
1. Seruh the Hero
Class: Fighting-Man Race: Human Level: Hero Alignment: Lawful Languages: Common, Lawful
Appearance: 5'11'' / 1.8 m, 245 lbs / 111 kg; dark brown hair; tan eyes; ochre skin tone; none scar; six-point star-shaped birthmark Traits: proper, thorough, cuddly
Experience points: 10 000 Hit points: 22 Armor class: 2 Movement: 9”
Saving Throws
Death Ray or Poison: 10 All Wands — Including Polymorph or Paralyzation: 11 Stone: 12 Dragon Breath: 13 Staves & Spells: 14
Attributes
STR: 15 (high score; add 10% to earned experience) INT: 12 (average score; speak up to 2 additional languages) WIS: 14 (high score) CON: 14 (high score; will withstand adversity) DEX: 11 (average score) CHA: 14 (high score; up to 5 unusual hirelings with loyalty base of +1)
Equipment
Armour: 1 × Plate Mail; 1 × Helmet; 1 × Shield +1 Weapons: 1 × Sword +1, +2 vs. Lycanthropes (AL Lawful; INT 7; EGO 3; COM empathy; POW note shifting walls & rooms; detect meal & what kind); 1 × Dagger (1H); 1 × Light Crossbow (2H, ranges: 1–6’’ +2 AC, 7–12’’ +1 AC, 13–18’’ 0 AC); 1 × 30 Quarrels Gear: 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 1 × Case with 30 Quarrels; 1 × 6 Torches; 1 × Wine, quart; 2 × Iron Rations (1 week); 1 × Potion of Healing; 1 × Potion of Giant Strength Coins: 31 gp Encumbrance: 1241 cn
Hirelings & Mounts
1 × Warhorse, Heavy (HD 3, AC 7, MV 12’’, max load 4500 cn); 1 × Saddle; 1 × Saddle Bags; 1 × Barding (Horse Armor).
2. Erif the Hapless
Class: Fighting-Man Race: Human Level: Hero Alignment: Lawful Languages: Common, Lawful
Appearance: 5'1'' / 1.55 m, 140 lbs / 64 kg; blue hair; brown eyes; black skin tone; 8'' scar; pentagram-shaped birthmark Traits: carefree, introverted, mature
Experience points: 10 000 Hit points: 14 Armor class: 4 Movement: 12”
Saving Throws
Death Ray or Poison: 10 All Wands — Including Polymorph or Paralyzation: 11 Stone: 12 Dragon Breath: 13 Staves & Spells: 14
Attributes
STR: 4 (low score; minus 20% from earned experience) INT: 8 (low score; speak no additional languages) WIS: 7 (low score) CON: 9 (average score; 60% chance of survival) DEX: 8 (low score; fire any missile at -1) CHA: 11 (average score; up to 4 unusual hirelings with loyalty base of 0)
Equipment
Armour: 1 × Chain-type Mail +2; 1 × Shield +2 Weapons: 1 × Sword -2 (Cursed Sword) Gear: 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 3 × Water/Wine Skin (30 coin capacity); 1 × Lantern; 3 × Flask of Oil; 1 × Silver Cross; 3 × Holy Water/Vial; 3 × Wolvesbane, bunch; 3 × Belladonna, bunch; 3 × Garlic, bud; 3 × Wine, quart; 2 × Iron Rations (1 week); 3 × Potion of Healing Coins: 17 gp Encumbrance: 887 cn
Hirelings & Mounts
1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags.
Nameless Guard One: HD Veteran; HP 6; AC 6 (leather armor and shield); Atk spear, sword; MV 12''; AL Neutral; Morale 4; STR 10 INT 13 WIS 12 CON 9 DEX 6 CHA 5 LOY 16.
Nameless Guard Two: HD Veteran; HP 2; AC 6 (leather armor and shield); Atk spear, sword; MV 12''; AL Neutral; Morale 6; STR 11 INT 8 WIS 12 CON 17 DEX 10 CHA 7 LOY 12.
3. Medr the Silent
Class: Fighting-Man Race: Human Level: Hero Alignment: Lawful Languages: Common, Alignment
Appearance: 6'1'' / 1.85 m, 220 lbs / 100 kg; black hair; light brown eyes; dark tan skin tone Traits: rebellious, shady, charming
Experience points: 10 000 Hit points: 12 Armor class: 4 Movement: 9”
Saving Throws
Death Ray or Poison: 10 All Wands — Including Polymorph or Paralyzation: 11 Stone: 12 Dragon Breath: 13 Staves & Spells: 14
Attributes
STR: 13 (high score; add 5% to earned experience) INT: 13 (high score; speak up to 3 additional languages) WIS: 5 (low score) CON: 8 (low score; 50% chance of survival) DEX: 14 (high score; fire any missile at +1) CHA: 10 (average score; up to 4 unusual hirelings with loyalty base of 0)
Equipment
Armour: 1 × Chain-type Mail; 1 × Shield Weapons: 1 × Sword, Flaming +3 vs. Undead (AL Lawful; INT 7; EGO 2; COM empathy; POW note shifting walls & rooms); 1 × Dagger (1H); 1 × Spear (1H, 2H, thrown range 3”); 1 × Composite Bow (2H, ranges: 1–8’’ +2 AC, 9–16’’ +1 AC, 17–24’’ 0 AC); 1 × 20 Arrows; 10 × Silver Tipped Arrow; 1 × 20 Arrows, Enchanted Gear: 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 1 × Quiver of 20 Arrows; 2 × 50’ of Rope; 1 × 12 Iron Spikes; 2 × 6 Torches; 2 × Iron Rations (1 week); 1 × Potion of Healing Coins: 162 gp Encumbrance: 1192 cn
Hirelings & Mounts
1 × Warhorse, Medium (HD 2+1, AC 7, MV 18’’, max load 3750 cn); 1 × Saddle; 1 × Saddle Bags.
4. Malulf Silvertongue
Class: Fighting-Man Race: Human Level: Hero Alignment: Lawful Languages: Common, Alignment
Appearance: 6'0'' / 1.83 m, 205 lbs / 93 kg; black hair; light green eyes; yellow white skin tone Traits: honorable, curious, inquisitive
Experience points: 10 000 Hit points: 12 Armor class: 2 Movement: 9”
Saving Throws
Death Ray or Poison: 10 All Wands — Including Polymorph or Paralyzation: 11 Stone: 12 Dragon Breath: 13 Staves & Spells: 14
Attributes
STR: 14 (high score; add 5% to earned experience) INT: 8 (low score; speak no additional languages) WIS: 7 (low score) CON: 12 (average score; 90% chance of survival) DEX: 13 (high score; fire any missile at +1) CHA: 15 (high score; up to 5 unusual hirelings with loyalty base of +1)
Equipment
Armour: 1 × Plate Mail; 1 × Helmet; 1 × Shield Weapons: 1 × Sword -2 (Cursed Sword); 1 × Dagger (1H); 1 × Flail (1H, 2H); 1 × Heavy Crossbow (2H, ranges: 1–8’’ +2 AC, 9–16’’ +1 AC, 17–24’’ 0 AC); 1 × 30 Quarrels Gear: 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 1 × Case with 30 Quarrels; 2 × 50’ of Rope; 1 × Lantern; 2 × Flask of Oil; 2 × Iron Rations (1 week); 3 × Potion of Healing. Coins: 69 gp Encumbrance: 1409 cn
Hirelings & Mounts
1 × Warhorse, Medium (HD 2+1, AC 7, MV 18’’, max load 3750 cn); 1 × Saddle; 1 × Saddle Bags.
Cerdic: HD Acolyte; HP 3; AC 4 (chain-type mail armor and shield); Atk mace; MV 12''; AL Lawful; Morale 7; STR 12 INT 12 WIS 13 CON 12 DEX 15 CHA 8 LOY 15. Gear silver cross, holy water vial.
Passara: HD Medium; HP 1; AC 9 (unarmored); Atk dagger; MV 12''; AL Neutral; Morale 7; STR 11 INT 8 WIS 12 CON 17 DEX 10 CHA 7 LOY 16. Gear spellbook, scroll (Hold Portal), scroll (Read Languages), lantern, flask of oil.
5. Side-Eye Oleg
Class: Fighting-Man Race: Human Level: Hero Alignment: Lawful Languages: Common, Alignment
Appearance: 6'2'' / 1.88 m, 195 lbs / 88 kg; grey hair; yellow eyes; grey-green skin tone; hermaphrodite Traits: tactless, athletic, intimidating
Experience points: 10 000 Hit points: 19 Armor class: 3 Movement: 9”
Saving Throws
Death Ray or Poison: 10 All Wands — Including Polymorph or Paralyzation: 11 Stone: 12 Dragon Breath: 13 Staves & Spells: 14
Attributes
STR: 15 (high score; add 10% to earned experience) INT: 7 (low score; speak no additional languages) WIS: 7 (low score) CON: 10 (average score; 70% chance of survival) DEX: 14 (high score; fire any missile at +1) CHA: 8 (low score; up to 3 unusual hirelings with loyalty base of 0)
Equipment
Armour: 1 × Plate Mail +1; 1 × Helmet Weapons: 1 × Two-Handed Sword (2H); 1 × Dagger (1H); 1 × Morning Star (1H, 2H) Gear: 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 1 × Water/Wine Skin (30 coin capacity); 2 × 50’ of Rope; 1 × 12 Iron Spikes; 2 × 6 Torches; 6 × Flask of Oil; 1 × 3 Stakes & Mallet; 3 × Garlic, bud; 1 × Wine, quart; 2 × Iron Rations (1 week); 4 × Potion of Healing; Coins: 55 gp Encumbrance: 1325 cn
Hirelings & Mounts
1 × Warhorse, Heavy (HD 3, AC 7, MV 12’’, max load 4500 cn); 1 × Saddle; 1 × Saddle Bags.
⁂
Rolling five Theurgists tomorrow.
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