2025 Character Creation Challenge Day 16

31 DAY CHARACTER CREATION CHALLENGE

You can read more about the challenge here and here.

Continuing from yesterday, we have the same elves but as Theurgists. They leave their martial equipment in saddle bags and take out scrolls and wands!

1. Yavwine Termaris / Brillianttear

Class: Magic-User Race: Elf Level: Theurgist Alignment: Lawful Languages: Elvish, Lawful, Orc, Hobgoblin, Gnoll

Appearance: 4'10'' / 1.47 m, 95 lbs / 43 kg; blonde hair; yellow eyes; purple skin tone Traits: pessimistic, unlucky

Experience points: 10 000 Hit points: 4 Armor class: 9 Movement: 12”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 8 (low score) INT: 10 (average score; speak no additional languages) WIS: 8 (low score) CON: 9 (average score; 60% chance of survival) DEX: 8 (low score; fire any missile at -1) CHA: 9 (average score; up to 3 unusual hirelings with loyalty base of 0)

Equipment

Armour: None Weapons: 1 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 2 × 50’ of Rope; 1 × 6 Torches; 2 × Flask of Oil; 3 × Wolvesbane, bunch; 3 × Belladonna, bunch; 2 × Iron Rations (1 week); 1 × Scroll (Charm Person); 1 × Scroll (Detect Magic); 1 × Scroll (Detect Invisible); 1 × Potion of Healing; 1 × Wand of Illusion (like Phantasmal Force but wielder can move; 130 charges) Coins: 60 gp Encumbrance: 350 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags. In saddle bags: 1 × Sword +1 (AL Lawful; INT 12; EGO 2; COM telepathy, speaks elven, dwarf, and common; POW detect sloping passages up to 1°, detect metal & what kind, detect evil, read magic, ESP); 1 × Spear (1H, 2H, thrown range 3”); 1 × Long Bow (2H, ranges: 1–7’’ +2 AC, 8–14’’ +1 AC, 15–21’’ 0 AC); 1 × 20 Arrows/30 Quarrels; 1 × 20 Arrows, Enchanted; 2 × Quiver of 20 Arrows.

2. Errras Valholen Pellad / Underflower

Class: Magic-User Race: Elf Level: Theurgist Alignment: Lawful Languages: Elvish, Lawful, Common, Orc, Hobgoblin, Gnoll

Appearance: 4'11'' / 1.5 m, 100 lbs / 45 kg; orange hair; amber eyes; pale grey skin tone Traits: genial, wary

Experience points: 10 000 Hit points: 8 Armor class: 4 Movement: 9”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 9 (average score) INT: 9 (average score; speak no additional languages) WIS: 5 (low score) CON: 6 (low score; minus 1 from each hit die; 40% chance of survival) DEX: 8 (low score; fire any missile at -1) CHA: 12 (average score; up to 4 unusual hirelings with loyalty base of 0)

Equipment

Armour: 1 × Chain-type Mail +1 Weapons: 1 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 1 × Water/Wine Skin (30 coin capacity); 2 × Quiver of 20 Arrows; 2 × 50’ of Rope; 4 × Flask of Oil; 1 × Silver Mirror, Small; 4 × Belladonna, bunch; 1 × Wine, quart; 2 × Iron Rations (1 week); 1 × Scroll (Read Languages); 1 × Scroll (Hold Portal); 1 × Scroll (Protection from Evil); 1 × Scroll of Spells (Phantasmal Forces); 1 × Scroll (Locate Object); 2 × Potion of Healing; 1 × Ring of Mammal Control (control 3d6 small, or 1d8 large mammals, excluding those in the monster reference table; 6'' range) Coins: 38 gp Encumbrance: 818 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags. In saddle bags: 1 × Shield; 1 × Sword +1, +2 vs. Lycanthropes (AL Lawful; INT 1; EGO 0; COM none; POW none); 1 × Hand Axe (1H, thrown range 3”); 1 × Long Bow (2H, ranges: 1–7’’ +2 AC, 8–14’’ +1 AC, 15–21’’ 0 AC); 1 × 20 Arrows; 20 × Silver Tipped Arrow.

3. Alellion Urdithhilemir / Greenhickory

Class: Magic-User Race: Elf Level: Theurgist Alignment: Lawful Languages: Elvish, Lawful, Common, Orc, Hobgoblin, Gnoll

Appearance: 5'1'' / 1.55 m, 100 lbs / 45 kg; horned hair; tan eyes; pale grey skin tone; pentagram-shaped birthmark Traits: bloodthirsty, impish, rakish

Experience points: 10 000 Hit points: 10 Armor class: 9 Movement: 12”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 13 (high score) INT: 9 (average score; speak no additional languages) WIS: 8 (low score) CON: 8 (low score; 50% chance of survival) DEX: 14 (high score; fire any missile at +1) CHA: 8 (low score; up to 3 unusual hirelings with loyalty base of 0)

Equipment

Armour: None Weapons: 1 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 4 × Small Sack (50 coin capacity); 2 × Quiver of 20 Arrows; 2 × 12 Iron Spikes; 1 × 6 Torches; 2 × Flask of Oil; 2 × Garlic, bud; 2 × Iron Rations (1 week); 1 × Scroll (Detect Magic); 1 × Scroll (Hold Portal); 1 × Scroll (Read Languages); 1 × Potion of Healing; 1 × Wand of Secret Doors & Traps Detection (gives warning when held, 2'' radius); 1 × Ring of Water Walking Coins: 122 gp Encumbrance: 432 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags. In saddle bags: 1 × Leather Armor; 1 × Sword +1, +2 vs. Magic-Users and Enchanted Monsters (AL Lawful; INT 2; EGO 0; COM none; POW none); ; 1 × Composite Bow (2H, ranges: 1–8’’ +2 AC, 9–16’’ +1 AC, 17–24’’ 0 AC); 1 × 20 Arrows; 1 × 20 Arrows, Enchanted.

4. Gilandilas Imraandiril / Firmgiant

Class: Magic-User Race: Elf Level: Theurgist Alignment: Lawful Languages: Elvish, Lawful, Orc, Hobgoblin, Gnoll

Appearance: 5'1'' / 1.55 m, 125 lbs / 57 kg; yellow hair; hazel eyes; milky white skin tone Traits: curious, ambitious

Experience points: 10 000 Hit points: 13 Armor class: 2 Movement: 12”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 13 (high score) INT: 6 (low score; minus 20% from earned experience; speak no additional languages) WIS: 9 (average score) CON: 11 (average score; 80% chance of survival) DEX: 10 (average score) CHA: 12 (average score; up to 4 unusual hirelings with loyalty base of 0)

Equipment

Armour: None Weapons: 6 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 4 × Large Sack (300 coin capacity); 2 × Water/Wine Skin (30 coin capacity); 2 × 50’ of Rope; 4 × Flask of Oil; 1 × Steel Mirror; 4 × Wolvesbane, bunch; 4 × Garlic, bud; 2 × Wine, quart; 2 × Iron Rations (1 week); 1 × Scroll (Charm Person); 1 × Scroll (Sleep); 1 × Scroll (Detect Invisible); 1 × Scroll (Levitate); 1 × Scroll (Locate Object); 1 × Scroll (Knock); 2 × Potion of Healing; 1 × Wand of Fear (save versus magic or panic and flee; cone 6'' long and 3'' wide; 136 charges) Coins: 120 gp Encumbrance: 600 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags. In saddle bags: 1 × Plate Mail; 1 × Helmet; 1 × Two-Handed Sword (2H); 1 × Mace (1H).

5. Filmor Filmir / Rosefir

Class: Magic-User Race: Elf Level: Theurgist Alignment: Lawful Languages: Elvish, Lawful, Orc, Hobgoblin, Gnoll

Appearance: 5'0'' / 1.52 m, 100 lbs / 45 kg; blonde hair; hazel eyes; pale green skin tone; five-point star-shaped birthmark Traits: solitary, exclusive

Experience points: 10 000 Hit points: 8 Armor class: 2 Movement: 12”

Saving Throws

Death Ray or Poison: 13 All Wands — Including Polymorph or Paralyzation: 14 Stone: 13 Dragon Breath: 16 Staves & Spells: 15

Attributes

STR: 11 (average score) INT: 12 (average score; speak up to 2 additional languages) WIS: 5 (low score) CON: 13 (high score; will withstand adversity) DEX: 15 (high score; fire any missile at +1) CHA: 6 (low score; up to 2 unusual hirelings with loyalty base of -1)

Equipment

Armour: None Weapons: 1 × Dagger (1H) Gear: 1 × Elven Cloak and Boots; 1 × Leather Back Pack (300 coin capacity); 2 × Large Sack (300 coin capacity); 2 × Small Sack (50 coin capacity); 1 × Water/Wine Skin (30 coin capacity); 2 × Quiver of 20 Arrows; 2 × 50’ of Rope; 1 × 12 Iron Spikes; 1 × 3 Stakes & Mallet; 1 × Holy Water/Vial; 1 × Wine, quart; 2 × Iron Rations (1 week); 1 × Scroll (Sleep); 1 × Potion of Healing; 1 × Potion of Giant Strength; 1 × Wand of Cold (ice blast cone 6'' long and 3'' wide dealing 6d6 damage, save versus magic to take half damage; 135 charges) Coins: 77 gp Encumbrance: 357 cn

Hirelings & Mounts

1 × Light Horse (HD 2, AC 7, MV 24’’, max load 3000 cn); 1 × Saddle; 1 × Saddle Bags. In saddle bags: 1 × Plate Mail; 1 × Shield; 1 × Helmet; 1 × Sword +1 (AL Lawful; INT 4; EGO 0; COM none; POW none); 1 × Spear (1H, 2H, thrown range 3”); 1 × Short Bow (2H, ranges: 1–5’’ +2 AC, 6–10’’ +1 AC, 11–15’’ 0 AC); 1 × 20 Arrows; 20 × Silver Tipped Arrow.

Next up: hobbits.

#charactercreationchallenge

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