Conquering the Barbarian Altanis: Session 75

Adventurers

Character Class Description
Rashomon Elf level 2 A dangerous looking elf.
Llyfed Elf level 3 Thin and balding elf whom also happens to be Rashomon's friend.
Hagar the Hewer Dwarf level 1 Imagine Conan as dwarf.
Nolmbork Dwarf level 1 Portly, bald, red bearded, with an epic nose. On a mission to have a drink in every settlement in Wilderlands.
Orist Elf level 1 An elf.
Rangar the Bull Fighter level 1 Titanic, dark-skinned figure wearing bull-headed helmet and a harness with countless weapons strapped to it.
Shamar Fighter level 1 Tall and slender man with magnificent black mane and a fancy looking sword. Absolutely inept at fighting.

Coldrain 20th, Spiritday

“God damn it.” Tamren muttered.

Dear reader, this letter is intended for the named thereafter: Derennan the Dwarf, Hagar the Dwarf, Nolmbork the Dwarf, and Tamren the Helmeted. Please forward it to them at your earliest convenience.

If you are one of the named, then I have to inform you with heavy heart that a client has retained our services to ensure your untimely termination. Rest assured that that we will execute our clients' wishes regarding your passing in the finest details. We take pride in our professionalism and art.

With that being said, as mandated by the Queen, everyone must be given an opportunity to purchase their right to live. Therefore, I am delighted to invite you to bid for your life no later than ten days after delivery of this letter. Should you fail to appear, we will consider that as refusal of our offer.

With love, Zenon Coke Headmaster of the Assassins' Guild

Portraits of Nolmbork, Hagar, and Tamren have just been delivered to their house—together with the above letter. Few weeks ago Zarifa invited them all, alongside Derennan, to pose for a portrait to “award them for their bravery” in returning Barad's corpse.

Hagar's and Nolmbork's portraits accurately depicted their pensive poses with two small modifications. First, their eyes and lips were crossed out with red paint. Second, both were disemboweled, with spear stuck in their belly.

Tamren's portrait showed his stoic position accurately as well. Red frown was added to his helmet, as were three tiny eye drops next to each eye slit. There was a tight noose around his neck added as well.

“Saw this one coming.” Derennan muttered.

Shadowrath 5th, Spiritday

“We must head to the guild and get this sorted.”

Llyfed the Diplomat, Nolmbork and Ranger the Wounded and Bandaged, and Hagar the Framed spent the day negotiating terms in a stone windowless, building at the north side of Hara. Like them, so have I, the humble scribe, sworn to secrecy. What I can tell you though, is that they left the Assassins' Guild with certain ease to their gait. Soon they returned with sacks full of coin, and then they left with an even more bravado that the last time.

“What did he say? We are safe until end of Dewsnap next year?”

“So it sounded, yeah.”

Shadowrath 11th, Airday

The wounded rested until they were back into full fighting fit. New adventurer join the party as well: boisterous Shamar, accompanied by his two retainers Alf and Falf.

“We have been organising expeditions to the drug den. We are seeking evidence of a drug called the Red Dragon. So far we've been creamed a few times, but I have a feeling we are at the cusp of something great...”

And so a new expedition was formed: Rashomon, Hagar, Nolmbork, Orist, Rangar the Bull, Shamar and his two retainers.

The party reached den by end of Shadowrath 11th; they went down as night fell.

They went straight to their left, through the chamber with a mountain of rotting orc corpses, past the junction with stairs leading down, and right at the junction with a looong corridor leading north.

“Watch out!”

The passage suddenly turned cold and a number of incorporeal skeletal hands emerged from the walls. They tried to reach adventurers, but luckily missed. Well, mostly missed. Two grabbed Nolmbork and he dropped down to the ground as brick.

Illustrated by kickmaniac

Party retreated, dragging the fallen dwarf with them.

“He is still breathing!”

“What do we do now?”

“Slap him a bit!”

“It isn't helping!”

“Let's get out...”

Noticeably slower now that they were carrying a fully armoured dwarf, the party took nearly an hour to get out.

“Can you believe it? Can you hear him snore? Incredible!”

Indeed, Nolmbork seemed like he was having quite a pleasant dream.

With little left to do, the party found a safe spot some thirty minutes away from the den entrance and camped for the night.

Shadowrath 12th, Waterday

“Let's go different way this time!”

The party headed straight through the archway, then left at the junction into the large chamber with bunk beds and altar with three crossed swords, then left through the secret doors, past the junction and to doors reinforced with iron bars and thick bar running across it. There was a large padlock on the right hand side.

Ultimately the party decided to head south, through the chamber with hanging cages, and into the secret room with a burning torch in a single sconce. The large wolf they killed last time was still rotting here.

Everyone stood in the circle as one of the adventurers pulled on the torch. As before, two loud clangs could be heard and a large wolf materialised in the room. The creature was hacked to pieces before it could even react. Rashomon was the one whom had delivered the killing blow.

From that moment the party had spent nearly three hours discussing what to do next. They pulled on the torch many times—to no effect—tried getting it out of the sconce—to no effect—and exclaimed how flabbergasted they are—also to no effect.

Finally, Orist or Nolmbork spoke up and suggested the party checks the cage room. Maybe something moved there? Nothing. Maybe let's go check the locked doors then?

Lo and behold!

The bar and padlock were gone!

One of them pushed the doors open...

And a lavishly decorated room presented itself!

Sumptuous purple curtains lined all the walls. Large wooden chest with gilded elements stood on the plinth in the centre of the room. Fabulously looking suit of plate mail was propped in the north-west corner. Two crossed swords and a purple shield were hung on the north wall. A small round table with eighteen candles, few still burning, was in the south-east corner.

After making sure nothing was waiting in ambush for them (as well as precautionary shooting of curtains, just to check for yellow mould), the party threw themselves at the treasure with childlike glee.

Chest was indeed safe and untrapped. It was chock full of coins, as well as few shiny gems. Suit of armour was dwarven platemail of unknown origin, but obviously of the finest make. Two swords had unfamiliar writing on them. That was soon elucidate by a simple spell known as Read Languages. One was called “Lucky” the other “Doomed.” The shield had a barely visible dragon motif.

As the party was investigating the good, Rashomon stood guard at the south side of the room. It was him whom had noticed that candles were slowly going out, one by one.

“Folks, I think we should get out soon!”

Indeed everyone got out with the valuable as quickly as they could. Hagar and Rangar, being the strongest members, carried the chest. Rashomon quickly grabbed “Doomed,” arguing that it could be named so because it brings doom to others. As soon as he grabbed it he was hit with visions of doom and gloom and nearly lost all the will to live.

But it was not everyone who got out! Shamar stayed behind, together with Alf and Falf, to cut out as much of curtains as they could. They looked too valuable to leave behind!

“Last candle is to go out! Run!”

The trio carried seven heavy rolls of top quality cloth. Shamar was the last to charge out as doors slam shut behind him, an iron bar flew out of the wall, and padlock emerged from the bar itself, as sort of liquid iron, and locked itself with a loud clang.

“We are loaded! Straight to Hara!”

Heavily encumbered, the party had reached Hara four days later.

On their way they had counted 1 247 gold coins, 101 platinum coins, and three gems.

No amount of coins had brought any joy to Rashomon.

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